10 New Stories Have Been Added to The Collection of Quranic Game Stories.

The collection of "Quranic stories and games" has been made available to children with its latest update. According to the public relations report of the National Foundation of Computer Games, this product was produced in the Iranian Islamic game and entertainment studio "Mahad" with the aim of familiarizing children aged 3 to 10 and families with the stories of the Holy Quran and divine prophets and presenting Islamic concepts and teaching to children in an eloquent language and it is produced by the child's interaction with the elements of the story.

Examining the fields of bilateral Cooperations between Iranian and Russian game developers and publishers

In a joint meeting between the deputy of Russian Video Game Organization and a number of prominent Iranian game developers and publishers, the fields of bilateral cooperation in the field of production, publishing and investment in the field of video games between the two countries were examined.

Familiarity of the contacts with the latest specialized writings in the field of digital games in the country

publication of the Iran Computer and video Games Foundation with participating in 33 rd book international Fair in Tehran familiarized enthusiasts and researchers in games studies field with it's the latest researching writings in the field of digital games industry in the country.

The serious game of 2021 has been announced

The "Chelcheli" game won first place in Serious Games Festival 2021, the title of "The Serious Game of the Year", the statue, and the Foundation's Grand Prize of 20 million Tomans. According to the public relations of the National Computer Games Foundation, the "Chelcheli" game made by the Chelcheli team; which is made with the aim of increasing the cognitive reserves of the elderly (cognitive functions including memory, attention, etc.) has been announced as “The Serious Game of the year”.

The call for deploying game production teams in "MarkazeRoshd; The Growth Center of Game Development Technology Units" was announced.

The National Institute of Game Development announced that attracting interested and capable individuals and teams in the field of game development at the Growth Center for Game Development.

Promoting Computer game literacy on the “Understanding of Computer Games” (Fahme Bazi) website

“Understanding of Computer Games” website (Fahme Bazi), which has officially started its activities in November 2020, is one of the steps taken by the National Computer Games Foundation in order to promote media literacy related to Computer games.

The latest research from the Digital Game Research Center (DIREC) has been published;

Gaming in Iran: A Comparison on digital gaming patterns on different platforms The Digital Games Research Center (DIREC) has published “Infographic of gaming in Iran: A Comparison on digital gaming patterns on different platforms” in continuation of research activities on various topics of the digital games ecosystem.

What happened in the fourth Serious Games Prize?

The fourth round of the Serious Games Award event, with the aim of researching, producing and promoting serious games, was held online in collaboration with Allameh Tabatabai University on the 23,24 of December 2020, and all programs were broadcast live from AparatGame. A total of 1,132 viewers watched the event on the first day and 693 on the second day. During this period, in addition to digital games, with a broader view of targeted entertainment, the event sponsored other serious entertainment such as board games, gamification and simulators.

National Institute of Game Development School for Serious Cognitive Games will be held

The director of the National Gaming Institute announced:” To empower participants in the 2021 hackathon, the serious cognitive games school will be held”, He added that the school will try to review the technical and cognitive principles of making a serious cognitive games to train hackathon participants to produce a prototype of a cognitive game.

The Initial Call for the Comprehensive Event of the Serious Games Prize 1400 (SeGaP2021)

The call for the fifth edition of the 1400 Serious Games Award (SeGaP2021) has been released to bring gamers and game researchers interested in producing and studying in the field of serious entertainments back into an attractive and serious competition in one of the most important events in the game industry of Iran.

The winners of the sixth Iranian Video Game Champion Cup have been announced

The sixth Iranian Video Game Champion Cup, which started a few weeks ago with the joint cooperation of the Iran computer games foundation and Aparat Game, ends with final match of FIFA 21, the prize giving (in four categories) and closing ceremony, in presence of audience.

High penetration of mobile games among Iranians

Direc's latest report on “The most significant information on the use of the mobile platform among Iranian players” has been published.

The Iranian Video Game Champions Cup will be held online

The sixth tournament of the IGC, which is considered an unprecedented event in Iran, has been started with the joint cooperation of the National Computer Games Foundation and AparatGame in the fields of Clash Royale, FIFA21 PS4 and two other noteworthy Iranian games "Footballistars" and "Bezan Bahador".

The pilot activity of IRCG's Call and Counseling Center has begun

The pilot activity of the Iran computer and Video Games Foundation's Call and Counseling Center has begun . 
 The Iran Computer and Video Games Foundation's Call and Counseling Center was launched on a trial basis. According to the Office of Communications and International Affairs of the Iran Computer and Video Games Foundation, this call and consultation center, which was set up to guide the consumption of digital games and increase the knowledge of gaming industry activists, will answer questions, suggestions, criticisms and reports from consumers, producers and gaming industry activists.

"Bazino" is a campaign for Iranian mobile games / New Year, New Game

According to the Office of Communications and International Affairs of the Iran Computer and Video Games Foundation, the Iranian Computer and Video Games Foundation is currently preparing a campaign for Iranian games, which is scheduled to be held from March 5,2021 to April 4, 2021.

"Sardar" won the first rank of the serious game

"Sardar" game won the first rank of the serious game festival in 1399, and by being selected as the "serious game of 1399", it won the 20 million Tomans award of the Iran Computer and Video Games Foundation in this section. According to the Communications and International Affairs Department of the Iran Computer and Video Games Foundation, Sardar Made by the (Carlab team) at Tabriz University of Islamic Arts, with the aim of promoting tourism and the idea of a software design to visit Sattar Khan's house (the National Commander in Tabriz ) is as a role model for creating the attractive game for the audience have a different experience of visiting this historical museum with the help of Augmented Reality technology.

The fourth of the Serious Games Award will be held online

The Coronary conditions of the country also made the holding of the 1399 Serious Games Award event online.

The Hackathon Winners of the Serious Games in Tehran 1998, were awarded by the Kish Free Zone Organization

Hackathon prizes of Serious Games in Tehran, in a ceremony attended by Sayed Sadegh Pejman CEO of Iran Computer & Video Games Foundation, Dr. Gholamhossein Mozaffari CEO of Kish Free Zone Organization, and Dr. Masoud Tofighi CEO of Kish Institute of Science and Technology, were awarded.